If anyone finds any issues, or can point out issues with the assembly code, I'd appreciate it. ![]() ![]() ![]() Make sure to install the patch if you want this table to work. Dont try to use them online else your account can/will be banned/closedune 2000: GruntMods Edition v1.6.2.3 +16 TRAINERune 2000: GruntMods Edition v1.6.1.9 +17 TRAINER.If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP. Until then I'll upload my test table for Dune 2000, patch 1.06p (fanpatch by funkyfresh). I'm trying to figure out how to do map reveal based on an old guide. That's because you have more funds than when you enabled the script, so it will decrease until that point and stop again. You might notice that your funds are draining sometimes. Being run over is fine, but some of them seem to die to missiles. There seems to be situations where infantry units still die in some cases, and I don't know what that is. To enable god mode, you must toggle both god1&2. I've managed to coble together a table with the following features: ![]() There's a lot of overlap between all those titles, so the scripts are pretty similar, so it should work for D2K too. So, since it'll probably take awhile before anyone bites, if ever, I decided to try my hand at making a table using cheat_me's Emperor Battle For Dune and C&C tables as reference.
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